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RecordingDone

Defined in <projects/gui/RecordDialog.h>

Function that is called when the capture of images from the cameras is finished, but not necessarily before the image buffer is empty. I.e. there could still be images that need to be saved to disk.


void RecordingDone()
(1)
  1. __MISSING__

SnakeStrike — An program for high-speed multi-camera data collection and triangulation.

Page owner(s): gwjensen  Last updated: 2020-09-28 07:40:17 +0000