CalculateTransformedPosition
Defined in
<processing/Triangulation.h>Creates a ray with arbitrary specified length from the camera through the image pixel specified.
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Parameters:-
const int &iCamIdx -
const std::vector<SmtPixel> &iCandidateEndPoints -
const CamMats &iCamMatrix -
cv::Point3d &oStart -
std::vector<cv::Point3d> &oEnds -
floatiExtendLength
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